Speaking to Eurogamer this week at Ubisoft’s headquarters in Paris, Assassin’s Creed boss Marc-Alexis Coté has exenstively detailed what the franchise’s mysterious new Infinity platform will look like, and offer fans.

Infinity appears to be the brainchild of Coté, whose new role as head of Ubisoft’s biggest franchise sees him looking to revamp the series into a series of blockbuster single-player games, a standalone multiplayer portion and smaller free experiences for fans – all of which will be accessible from Infinity.

The platform will also serve as the new, dedicated home to Assassin’s Creed’s modern day story, which will progress separately to upcoming games Codename Red, set in feudal Japan [now Assassin’s Creed Shadows], and Codename Hexe, which looks to be set in 16th century Europe.

“This is a momentous change for the franchise,” Coté acknowledged. “We be better caretakers of our meta story, and this hub will help us accomplish that promise.”

Throughout tonight’s pre-recorded Assassin’s Creed reveal event, broadcast as part of Ubisoft Forward, the publisher described Infinity as both a “hub” and a “platform”.

“Infinity is not a game, per se,” Coté said. “It’s going to be the single entry point for our fans into the Assassin’s Creed franchise into the future.”

On-screen visuals used to introduce Projects Red and Hexe appeared to use Abstergo’s own Animus software – and indeed, Infinity was described as being equivalent to having your own Animus device: the series’ time-travelling sunbed that previously let protagonists peek into the past.

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